Archer

An Archer is a ranged class that is well balanced, similar to a warrior.

TOGWITO
} Archer - Wielding a Bow and Arrows, Archers are the basic ranged class. With different types of ammo, and the ability to swap on the fly, without taking a turn, Archers are the quintessential ranger

Archers use different kind of ammo, in place of learning skills, and can change the ammo they're using quickly.

Skills

 * } Fire Arrows - Deals Fire Damage to one foe
 * } Coral Arrows - Deals Water Damage to one foe
 * } Heavy Arrows - Deals Earth Damage to one foe
 * } Fan Arrows - Deals Wind Damage to one foe
 * } Ice Arrows - Deals Ice Damage to one foe
 * } Thunder Arrows - Deals Electric Damage to one foe
 * } Soul Arrows - Deals Life Damage to one foe, likely healing you slightly in the process
 * } Poisoned Arrows - Deals Poison Damage to one foe
 * } Light Arrows - Deals Light Damage to one foe
 * } Shadow Arrows - Deals Dark Damage to one foe
 * } Magical Arrows - Deals Magic Damage to one foe
 * } Elemental Arrows - Absorbs any element it touches
 * } Bullseye - Strike your foe in a weak spot, knocking them down. (Low hit rate)
 * } Bowstring Advance - Follow up a Ranged hit with an empowered melee hit

Mastery:


 * } Almighty Shot - Deals massive Almighty damage to one foe (Mastery)

Trivia

 * Originally, Archers had infinite ammo. While any other class could use a bow and arrow, they'd have limited ammo