Oddities

An Oddity is pseudo-natural phenomenon which occurs when the human population is threatened greatly. Their Willpower grants them an ability based on whatever they're doing at the time, as an extreme expression of the will to survive. (For example, if someone were looking for an Ikea, their oddity would likely allow them to locate the nearest Ikea at all times.)

Unlike bonds, oddities are not always going to be helpful. They are more akin to a knee-jerk reaction than a well-planned ability.

Lore
The only time that oddities have been wide-spread were during the Spillover, and the Chaotic Age. Prior to the Spillover, there had not been any events that united the hearts of humanity in a way that allowed for oddities. During the Final Age, any human who approaches death (True death, not Stained death.) will trigger their oddity.

TOGWITO
Due to balancing, all characters, regardless of race, can use an oddity if reduced to 1 HP. (Even if they do not have a Stain present.)

Trivia

 * Oddities were introduced in the story "The Survivor's Journal."
 * Oddities are somewhat similar to Quirks and Knacks. This is entirely coincidental, as Beck did not know about either when creating the concept.
 * Oddities are the willpower version of a Bond.